class Codec


Inheritance:


Public Fields

[more]static int bldseq
[more]static int variant
[more]static NewFlag pass2
[more]static NewFlag pass2req
is this pass 2?
[more]char* label
is second pass required?
[more]char* title
[more]char* mnem
[more]char* text
[more]int size
[more]int spare
[more]int dfltval
[more]int value
[more]int bldord
[more]FramePointer frame
build order number
[more]NewFlag exists
[more]NewFlag built
does this object exist?
[more]NewFlag bound
was this object built?
[more]NewFlag invalid
was this object bound?
[more]bool master
is this object valid?

Public Methods

[more]virtual void decode(FramePointer&)
master copy
[more]virtual void encode(FramePointer&)
decode method for this level
[more]virtual void report()
encode method for this level
[more]virtual void bits(int)
report method for this level
[more]virtual void morebits()
report bits
[more]virtual void build()
report more bits
[more]virtual bool set(int)
build one of these
[more]virtual bool set(char*)
set value by value
[more]virtual bool set(char*, int)
set value by mnemonic
[more]virtual bool get(int&)
set value by pointer
[more]virtual bool get(char*&)
get value by value
[more]virtual bool get(char*&, int&)
get value by mnemonic
[more]virtual bool test(int)
get value by pointer
[more]virtual bool test(char*, int)
test value by value
[more]virtual bool test(char*)
test value by pointer
[more]static bool decode(Codec*, char*, int)
test value by mnemonic
[more]static bool encode(Codec*, char*, int&)
decode the frame
[more]static void report(Codec*)
encode the frame
[more]static void rebuild()
report the frame
[more]Codec(char*, char*, int, int)
rebuild the frame
[more]Codec(const Codec&)
[more]virtual Codec* copy()
[more]virtual Codec* newcopy(char*, char*)
[more]virtual ~Codec()

Public

[more]
build sequence number

Documentation

ostatic int bldseq

o
build sequence number

ostatic int variant

ostatic NewFlag pass2

ostatic NewFlag pass2req
is this pass 2?

ochar* label
is second pass required?

ochar* title

ochar* mnem

ochar* text

oint size

oint spare

oint dfltval

oint value

oint bldord

oFramePointer frame
build order number

oNewFlag exists

oNewFlag built
does this object exist?

oNewFlag bound
was this object built?

oNewFlag invalid
was this object bound?

obool master
is this object valid?

ovirtual void decode(FramePointer&)
master copy

ovirtual void encode(FramePointer&)
decode method for this level

ovirtual void report()
encode method for this level

ovirtual void bits(int)
report method for this level

ovirtual void morebits()
report bits

ovirtual void build()
report more bits

ovirtual bool set(int)
build one of these

ovirtual bool set(char*)
set value by value

ovirtual bool set(char*, int)
set value by mnemonic

ovirtual bool get(int&)
set value by pointer

ovirtual bool get(char*&)
get value by value

ovirtual bool get(char*&, int&)
get value by mnemonic

ovirtual bool test(int)
get value by pointer

ovirtual bool test(char*, int)
test value by value

ovirtual bool test(char*)
test value by pointer

ostatic bool decode(Codec*, char*, int)
test value by mnemonic

ostatic bool encode(Codec*, char*, int&)
decode the frame

ostatic void report(Codec*)
encode the frame

ostatic void rebuild()
report the frame

o Codec(char*, char*, int, int)
rebuild the frame

o Codec(const Codec&)

ovirtual Codec* copy()

ovirtual Codec* newcopy(char*, char*)

ovirtual ~Codec()


Direct child classes:
OctetString
List
Field
Bra

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